SOCOM online

If you’ve played SOCOM online you’ve probably voted off a player for “getting into the walls” where they can snipe you invisibly. Exploitation of that glitch has lead to a community-wide agreement that glitchers play in “glitch rooms.” With that issue solved, we face a much more annoying one: cheaters. Yes, it is possible to use GameShark and the like online, which flies in the face of rules-based play and robs those who don’t cheat of getting their money’s worth of fair play.

The telltale sign of a cheater is an unbelievably fast fire rate, harder to identify are the invulnerability to votes, and coming back from the dead. The widespread bitching about this in online forums has embarrassed Sony enough to ban posting cheats as well as complaints on PlayStation.com. They promise they are doing something about it, but have in the meantime silenced their own customers from democratically sharing information and demanding due dilligence for their investments. If customers hadn’t complained nothing might have been done, and if customers are prevented from further complaining nothing may ever be done. Once cheating is prevented the complaining will stop by itself. I’ve seen posts claiming SOCOM 2 will be cheatproof, but why should I have to spend $40 to get my initial $60 worth! Stop cheating! Disable cheat codes on SOCOM servers now!

buy flagyl online imdur dosage 15 60 buy xenical online risperdal migraines buy cipro online clomid 100 mg no period buy lasix online eulexin side effects buy nolvadex online esphageal dysfunction due to pyridostigmine buy clomid online pituitary tumor operated parlodel